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- on mouseDown
- puppetSound("Single Click")
- if (the frameLabel = "DEC") and (the name of cast (the castNum of sprite 19 + 1) = "PG-END") then
- beep(3)
- else
- if the name of cast (the castNum of sprite 19 + 1) = "PG-END" then
- puppetSprite(16, 0)
- puppetSprite(19, 0)
- go(marker(1))
- else
- puppetSprite(19, 1)
- set the castNum of sprite 19 to the castNum of sprite 19 + 1
- end if
- end if
- end
-